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VR开发教程:Unity开发VR眼镜中文入门教程八

来源:东饰资讯网

VR开发阅读列表

下面是VR开发的资源阅读列表,我们将定期更新,因为这是一个新的媒介,我们会让你及时的获取到最新的信息.

UNITY 中心

Unity Manual: VR Overview

Pollen VR: Developing high-end visuals with Unity 5 (Feb 16, 2015)

VR is a wild place: Time to plant your flag (July 22, 2015)

UX pointers for VR design (Nov 10th, 2015)

How Unity is Enabling this First Wave of Virtual Reality Experiences (Dec 4th, 2015)

Unite VR 会议

这里是最近Unite会议有关虚拟现实的议题:

Unite 欧洲 2015

Mobile optimisation

Using Stereo Video for VR in Unity

Dyskinetic: How to make a live action virtual reality film

VR Game design advice and optimization best practices

VR 101 – Jumping into a new world

Virtual Reality – new adventures for creativity

Unite 波士顿 2015

AR & VR Development: Sharpening the Tip of the Spear

5 Must Know Design Strategies for Better VR Games

Technical and Design Tips for VR/AR Unity Projects

Optimizing for Consumer VR

The Holodeck is here – Designing for Room-Scale VR

Enhancing Your Unity Mobile VR Experience

Embrace Virtual Reality with PlayStation®VR

How Can We Make VR Truly Social

OCULUS

Oculus Documentation

Simulator Sickness

Motion

Unity’s UI System in VR (Nov 25th, 2015) :

Blink and fade transitions (Oct 29th, 2014)

Squeezing Performance out of Your Unity Gear VR Game: Part 1 (May 12th, 2015), Part 2 (June 3rd, 2015)

Oculus Connect 2: Bringing ‘Adventure Time’ to Gear VR (Nov 4, 2015)

Disabling Yaw (8th Jan 2015)

Oculus Connect

Oculus Connect 1 Developer Sessions (2014)

Oculus Connect 2 Developer Sessions (2015)

维基百科

VR Sickness

Vection

The Vestibular System

Motion Sickness – Cause

其它

How devs deal with 4 problem areas in VR game design (Oct 1, 2015)

Game UI Discoveries: What Players Want (Feb 23rd, 2010)

Designing Around Vergence-Accommodation (Nov 8th, 2015)

Developing Virtual Reality by Chet Faliszek | Slush 2015 (Dec 6th, 2015)

VR Interface Design Pre-Visualisation Methods (Oct 4th, 2015)

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