Mat image = imread("picture.jpg", 199);
Mat logo = imread("picture_logo.jpg");
//载入后先显示
namedWindow("【0】原画图");
imshow("【0】原画图", image);
namedWindow("【1】logo图");
imshow("【1】logo图", logo);
// 定义一个Mat类型,用于存放,图像的ROI
Mat imageROI;
//方法一
imageROI = image(Rect(800, 350, logo.cols, logo.rows));
//方法二
//imageROI= image(Range(350,350+logo.rows),Range(800,800+logo.cols));
// 将logo加到原图上
addWeighted(imageROI, 0.5, logo, 0.3, 0., imageROI);
//显示结果
namedWindow("【2】原画+logo图");
imshow("【2】原画+logo图", image);
效果图如下:
logo.jpgpicture.jpg
eg:
#include "stdafx.h"
#include <cv.h>
#include <highgui.h>
#include <iostream>
using namespace cv;
int main( int argc, char** argv )
{
double alpha = 0.5; double beta; double input;
Mat src1, src2, dst;
/// Ask the user enter alpha
std::cout<<" Simple Linear Blender "<<std::endl;
std::cout<<"-----------------------"<<std::endl;
std::cout<<"* Enter alpha [0-1]: ";
std::cin>>input;
// We use the alpha provided by the user iff it is between 0 and 1
if( alpha >= 0 && alpha <= 1 )
{ alpha = input; }
/// Read image ( same size, same type )
src1 = imread("d:/images/LinuxLogo.jpg");
src2 = imread("d:/images/WindowsLogo.jpg");
if( !src1.data ) { printf("Error loading src1 \n"); return -1; }
if( !src2.data ) { printf("Error loading src2 \n"); return -1; }
/// Create Windows
namedWindow("Linear Blend", 1);
beta = ( 1.0 - alpha );
addWeighted( src1, alpha, src2, beta, 0.0, dst);
imshow( "Linear Blend", dst );
waitKey(0);
return 0;
}